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Design your own programming languages and language processors for them. |
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Before there were windows, mice, and pointing and clicking, there were languages. We did quite a lot with programming languages, and
remarkably, languages are still the way computer programs are created today. This book is one of a kind. It takes you from the beginning to the end of the process of designing and programming language and the program
needed to process it. Much of UNIX is supported by tools which are based on highly specialized languages. Learn how to design a specialized language. Learn how to use write a program to follow the instructions encoded
into your language. A must for anyone taking a course in compiler construction. Learn about the LEX and YACC programs. Click the book to see a table of contents. |
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Post your comments, and questions about Little Languages in the Little Languages discussion area. |
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Create the next generation of multimedia systems. Incorporate intelligence into the systems you develop. |
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Did you ever notice that no matter how complex a video game might be, at some point, it will repeat itself? It never adjusts to a
players specific style or habits. The characters don't really seem to understand. What will the next generation of multimedia look like? What if we add intelligence to our multimedia programs? In Intelligent Multimedia
Systems we should how intelligence can be built into a multimedia system used to teach people how to repair toasters. This book discusses the principles while showing real world examples of all of the concepts presented
in this book. A complete intelligent tutor is included. A tool for constructing expert systems is also included. Click on the book to see a table of contents. |
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Purchase this book |
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